Microsoft Will Use Steam To Sell Windows Games, Not Just Its Own Store
Whereas a few of Microsoft's older game titles, equivalent to Age of Empires II HD (a 2013 update of a 1999 game) are found on Valve's Steam platform, its latest excessive-profile titles, resembling Forza 6 Apex and Quantum Break, are unique to the Windows Store. But this is going to vary, with Microsoft planning to release more titles on the popular store.
Phil Spencer, head of the Xbox workforce at Microsoft, was talking on Large Bomb's E3 stream, by way of GameSpot. In the case of PC gaming, the Windows Retailer may be very much an also-ran, with Steam the dominant force. As Spencer noted, "I don't suppose Valve's harm by not having [Microsoft's] first-party games of their store proper now. They're doing incredibly well." Accordingly, Spencer mentioned that Microsoft "will ship games on
super steam again."
Meanwhile, Microsoft's own expertise had been more inconsistent. Whereas some games have carried out well in the Windows Store, with Spencer naming each Forza 6 Apex and Killer Instinct as successful titles, he stated that "Quantum Break wasn't our greatest PC release" and that Gears of War Ultimate Edition was merely "OK."
The Windows Retailer is used to selling games constructed utilizing the Universal Windows Platform. These have come underneath fire for sure technical restrictions that they endure, such as having no choice to disable V-sync and restricted assist for a number of GPUs. Microsoft is constant to work to lift these restrictions: the Windows 10 Anniversary Replace will permit disabling v-sync and can enhance multiple GPU help, and the latest builds of Retailer app make it simpler to install games onto different disks. This was a specific annoyance for big games such because the 50GB or so of Quantum Break—with many gamers preferring a fast SSD system drive mixed with a bigger spinning disk for their games, the Store's default to using the system drive for all installations was a problem.
Spencer didn't say which games would be sold on Steam, nor when they would appear. Selling games this manner could do more than merely open them up to a wider viewers; it might also be helpful in proving that UWP apps are usually not inextricably tied to the Windows Store and that they can actually be sold by third parties. This has been a point of rivalry after game developer Tim Sweeney said that UWP is a "closed platform-inside-a-platform" that "ought to, must, and can die," despite the fact that this isn't really true.
Selling UWPs on Steam would underscore this level and exhibit that third-party storefronts are completely possible.
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